Wednesday, 13 December 2006
JAPC update: New Puzzle!
If you really need to know the answer - Ask scribe, the winner!
Rankings are
Mindez:1
scribe:1
Puzzle coming very soon.
Peace oot!
Jetamo
Tuesday, 12 December 2006
TIJAG Just A Puzzle Contest
Puzzle of the mmmfday: IRCing hell
Click here
Email me when you got the answer.. Some pop culture knowledge might be required.
jet2themax SPLAT aol.com
Monday, 11 December 2006
Puzzle Of The mmmfday: Stegosaurus
Tuesday, 28 November 2006
Perplex City: Cee-Tee-Vee: Perplex City.
- Fingers - What are they, and where to point them?
- Numbers - Not the Lost kind.
- Cat - Erm, i mean Chat.
But first.. a word from our sponsors
"Fellow players - we need your help!!! The Thirteenth Labour is (as yet) one of the unsolved cards in Perplexcity. After many pages of discussion here and here the decision to create an RC5 based client and collaborative attack has finally come to fruition. Individuals have worked and sacrificed personal time and effort to put into effect a client that will attack the code of the card. What is now required is a collaborative effort that will need as many individuals to become involved as possible. Even with only 250 computers running the client the attack could take as long as 9 months to complete."
End Commercial
Well. Download it!
"Fingers"
The fingers started all from the day the fifth Combed Thunderclap(Who the hell came up with that name?!) flash came out. It ended with a list of book titles - which unlocked the "Secret Location" card code, that most of us know about.
It revealed the following.
five fingers point:
half the world
realm
region
feature
last mystery
Now, this obviosuly means that when we find out where the fingers point - we'll find the k00b
We know where the fourth finger points!
Somewhere. With treeees.
This post will be continued later.
Wednesday, 22 November 2006
ARG: Sammeeeees
Formula for getting a good ARG - Send SpaceBass a package, filled with petals + Have some of the main characters ARG players + Have a character send lots of packages. = A rocking hard ARG.
This formula does not do justice.
The Story:
Well, there's QUITE a lot of it.
But, to be honest, i've lost the plot myself.
Anyway - The main goal currently is to stop Spoocheeeee(The ARG's bad team) from pretty much controlling the world by retrieving all 5 pieces of the Spoocheeeee disc. Here's konamouse(squeek)'s EXCELLENT recap topic in unforum.
The puzzles:
Man, the puzzles. They are quite good.
In around the middle of the ARG, one of the characters posted a flickr with lots of camera photos of a book with codes in it. danteIL currently has this book, but there was quite a few puzzles in the book.
And then there was finding of the Twinz, who liked to email in reverse writing. And all we got at the beginning was a lot of numbers(See said story so far for more information).
The interaction:
Well, there's no instant messaging in this ARG - But there is a lot of emailing. And i remember Alan Johnson(The ARG's main bad guy) saying that he would do a conference call one day.
And there's a lot of blogs.
I mean a lot.
Review:
Rather good story, puzzles and interaction. And the images are quite good.
10/10.
I haven't really done much for this post - Blogger was being hellish. But i'll come back to it.
Hopefully i'll find time to update on the ARG every week.
Introduction
Hello.
My name is Jetamo, and this is my sad attempt at a new ARG blog.
Seeing as how around 75% of the internet( perhaps more) know nothing about ARGs, I will be usin this first post to explain ARGs.
A.R.G.(pronounced Eh-Arr-Gee, not ARR-GUH)
Alternate. Reality. Game.
Phew. Scary title, really.
Alternate Reality Games are something of an increasing popularity, for both advertising companys, the videogame industry, and the movie industry.
Reason? Viral. Word of mouth. mailing lists. Even jayisgames.com.
It's like a lake. Drop a pebble in. Watch the ripples slowly more and more enlargening.
Now, think that the internet is like a lake. Now think that the pebble is something like an ARG. or something just freaky like the whole Eon8 thing a bit before.
Watching the ripples? Whoosh, that one just hit jayisgames.com. Whoosh. that one hit IGN.
See it? And when it all reveals down to sometimes viral marketing for something, internet peoples will always remember it as the thing for "Gun" for example.
And then, there's the sort of games which are just.. not viral marketing. Not trying to get a profit.
People in the ARGing community call these indie games "grassroots".
Now, i'm all for both types. So you'll see plenty of grassroots and the big commercial ones...
For some reason, i just realized, i just explained why people do them. Not the content.
Some people might be thinking.. "Yeah, so it's just a GAME. an nice animated Flash game, with the clicking up the arrows and the glahvin"WRONG. WRONG. WRONG.
This isn't a game you can write a walkthrough for, and if you get stuck, you can run to it.
Also, unlike most games, you can chat with the characters. And what you chat isn't stuff like preset, like in RPG games.
Unless it's a chatbot, but a chatbot usually fits into the story as being A.I.
And they chat back. Sometimes you can find likes and dislikes that are.. alike.. with the person you are chatting with.
Then, there's the story.
Each ARG has a seperate story, but it isn't one where you read along and when it gets bad it stays bad.
Sometimes, if you act quickly, talking to the characters and etc. you can change the story.
Of course, that's with a very few number of ARGs. At least, so far.
And then, there are the puzzles.
Most people go to ARGs, for the interaction or the story. But most stay for the puzzles.
They complex you, they perplex(Perplex City ref here.) you. But you get a big boost of pride if you are the first one to solve it.Obviosuly, there are a few things i missed here, but if anyone wants to discuss it with me(I'm sorta new to all this as well, just so you know), Contact me at jet2themax@aol.com, or leave a comment

